Because
of the potential hazards learners may face, sometimes L&D professionals
cannot send learners into the field to start practicing. Yet, they need to equip
learners with the necessary skills to do their job well. That’s where virtual
reality comes in. It stands out for experiential training because it doesn’t
compromise learners’ safety and provides the direct practice learners need. In
this issue of TD at Work, Destery Hildenbrand reviews the different
versions of extended reality, homing in on virtual reality. Further, he:
·
Details the skills and team members necessary for creating VR
programs.
·
Explains the process for developing VR
content.
·
Explores case studies for using VR for
learning.
The
Tools & Resources in this issue are a virtual reality readiness evaluation
worksheet and virtual reality project kickoff template.